We share our impressions on the new South Park game, Cuphead and discuss what's happening to single player games in the triple A space. We also touch on the weird patent filed by Activision on matchmaking microtransactions.
In this episode, Charlie returns to share his impressions on the very unique and stylized game Cuphead. It looks like a 1930's cartoon, plays like Metal Slug and is incredibly hard to play. We also get our hands on South Park: The Fractured but Whole. This is the next game from the minds of Trey Parker and Matt Stone and it's 20+ hours of insanity with a heck of a lot of fart jokes. Find out why this is one you don't want to miss.
During the news, we talk about Activision's patent on hidden microtransaction "sells" during matchmaking. They basically want to pair you up with players that have goodies you would be enticed to buy. We also talk about how much money Gabe Newell made last year, the Switch update and Vermintide 2 not selling loot boxes.
Finally, our discussion this week is on the changing state of single player experiences. With the closing of Visceral at Electronic Arts, we wonder what triple A companies are doing with their single player games. Visceral was making an action adventure, linear story campaign in the Star Wars universe and it's getting a "pivot." That also means we won't see it until at least 2020. What do you think about single player games today?
1:10 - Cuphead
11:42 - South Park: The Fractured but Whole
22:25 - Gaming News
41:10 - What's happened to the single player experience?
1:09:30 - Upcoming Video Game Releases
The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday.
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